All my projects
Here are all my projects
A Snake game using C programming language
A simple Snake game implemented in C using the terminal as the interface.
The special feature of this version is that the snake is not a snake, but an army of Patapons, characters from a PSP game. Your goal is to collect as many Ka-chings as possible.
The game ends when you succeed in filling the grid.
The game of life in Python
A Game of Life is a type of cellular automaton, which is a zero-player game in which the user initially draws the starting cells. The program then determines the color of each cell based on certain rules.
For this project, I implemented a Game of Life that features a main menu, handles user inputs using the mouse, and includes pause/play back/play forward options.
In order to create this program, I used the PyGame library, which is very useful for building simple interfaces and handling real-time inputs with a reactive interface.
A simple 2D game using Godot
This is a test game I made to learn how to use Godot.
Godot is capable of 3D, but this is an example of what I am capable of with simple 2D sprites.
The goal is to defeat all the enemies on the level within three lives.
So_long project for 42Paris
It’s a little game project coded in C for 42Paris.
All the sprites were hand-drawn, and I designed a simple system to make the walls prettier with round corners.
The goal is to collect all the coins to exit the level. The enemies can be backstabbed, but watch out, if you touch the enemies from the front or the side: Game Over.